![]() The same can be said for Barrage, which flings fire blobs at enemies and has a grenade, among other things. Though there's a few abilities like an ice projectile that freezes enemies in an area, Vigilant didn't pack the punch I expected. Scoping makes shots more precise, but without the scope your gun is in burst-fire mode. You have dozens upon dozens of enemies rushing forward, so to shoot little shots as a sniper just didn't feel that effective. Vigilant is a sniper class, and it feels a bit silly to use when most conflicts are very in-your-face. I won't discredit Capcom for making every class unique, though the two new assault classes didn't impress as much. Because I like playing Lucio in Overwatch, it's no wonder I gravitated toward the Nimbus. There's also one attack that can shoot a bunch of projectiles together and either heal in one massive wave or damage. Basically Exoprimal's version of Lucio from Overwatch, you're on rollerskates and switch between healing and damaging abilities. The most fun I had with any class, however, was with the Nimbus. While the Skywave is certainly a boon against dinosaurs since most enemies are restricted to the ground, I could see this class easily become fodder to enemy players in a skirmish. Using a staff to shoot healing projectiles at allies and damaging rounds at dinosaurs, flying around is a lot of fun even if the mobility is relatively low. Skywave can, quite literally, fly and glide around to avoid danger. I'd even say the new Skywave and Nimbus suits are more exciting to play than the tanks I mentioned. I do, however, tend to gravitate toward support roles in games, and the new Exosuits in Exoprimal are certainly impressive. ![]() While I didn't like it quite as much as the Krieger, I can see a lot of players enjoying these two over many other suits. It feels so cool to do this to dinosaurs. ![]() There's also this one ability that has the Murasame jump in the air, and then you can do a downward slice. With a long sword, the melee-based Exosuit has a relatively long reach and features counter-based attacks to soak damage. It's like a futuristic samurai, so the Murasame looks as awesome as it is deadly. With an area-of-effect shield ability and a mobile slide that makes you feel like a freakin' Gundam, the Krieger is likely to be a favorite among players.Īccompanying the Roadblock and Krieger is the Murasame, which is one of the more flashy Exosuits. This is an Exosuit armed with a mini-gun, and while the individual bullets do minimal damage, the rate of fire is so intense, you'll find yourself tearing through hordes of dinosaurs in no time. After having an exceptional time playing as the Roadblock Exosuit in the first beta test, I was looking forward to trying out the hulking Krieger next. Tanks soak up damage, and support heal and buff allies - or debuff and disrupt enemies. Much like an MMO, you have assault serving as damage dealers. Assault, tank, and support: these are the three roles Exosuits serve. After all, this was the most notable change from the first beta (other than some new maps and objectives). ![]() I only hope we see exclusively PVE, party-based content in the future to accompany the competitive portion of Exoprimal.īut of course, we're here to talk about the new Exosuits. That said, it's a feature that's definitely here to stay. It's honestly cathartic to fight the dinosaurs with your overpowered arsenal, but the magic is lost when you have to deal with the opposing team. After mowing through hordes of enemies, I find myself not wanting to engage with enemy players. I didn't mind it so much the first time around, but I'm starting to see why players find this to be unsavory. One pain point many players of the first beta had was this forced PVP segment. Players compete against another team going through the same objectives eventually, you'll go face-to-face in a final objective that pits players against each other while contending with the dino threat. Armed to the teeth with these Exosuits, you'll have to mow them down and complete various objectives across multiple maps. Raptors, triceratops, and more will charge and bite their way through you. Krieger An Eclectic Bunchįor those unaware of Exoprimal, this PVE/PVP hybrid tasks players with defeating hordes of ravenous dinosaurs in a futuristic setting. From a giant, minigun-wielding rig to a rollerskating healer, read on to hear more about my thoughts on the new suits. Having tried each and every suit for myself in a press beta test, I can tell you the combat has even more promise than the last time I played Exoprima l. Called Exosuits, these robotic units are split into three "roles" that serve different purposes. With a second beta test for Capcom's dinosaur slaying adventure on the way, Exoprimal now offers access to all 10 mechanized suits.
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